Is There More To Guro Games Than Desire To Shock?

We’ll be frank; a lot of the pictures on guro games aren’t very nice. There isn’t much doubt that the artists set out to shock people. It isn’t something to complain about, though, because the shock value is at the heart of the product – shock is what Guro sets out to do. This becomes more understandable when we remember that one of the driving forces behind Guro is the real life case of a Japanese woman who strangled her lover to death before cutting off his penis and testicles and carrying them around in her kimono. Artists who set out to follow that have a standard of horror to meet.

It has not always been that way and it’s possible that we are looking at a Gresham’s Law of decency. Gresham’s Law says that bad money drives out good; the version we are thinking of would say that the utterly filthy drives out the less obscene. What is certainly true is that, in recent years, Guro has come to be represented by diarrhoea scat, necrophilia, amputee sex, skull-fucking and violent rape to such an extent that it now IS those things and the earlier artistic aspect has been cast aside.

Or perhaps we’re just getting old.

Faith is an artist best known for his sets from the game Ragnorak Online. This is actually a Korean Guro role-playing game for multiple online players. It’s significant enough that we’ve given it its own page.

The artist NnS has a penchant for pictures of young girls with gags covering half ragnarok_onlineof their faces while things so unspeakable that we will not describe them are done to their stomachs.

We could go on – but to answer the question we ourselves have asked, yes, there is with many exponents of Guro (and particularly the older ones) a desire to use this form of art to express a message that probably needs to be heard. But that is not true of all the artists. Caveat emptor. Let the buyer beware.